Steve Peters

Narrative Experience Design

Helping studios, networks, theme parks and agencies develop engaging, immersive experiences.

Payphone Warriors, No Bees in Sight

Our old friend Daniel Terdiman reports on CNET about Payphone Warriors, a game played at New York's Come Out and Play Festival this weekend. The idea was for teams to spread out around the city and claim territory by calling a central phone number from any payphone they would see. They'd get points for every payphone they controlled.

Sounds like they had a blast, and it's another nice way to play on payphones, which will always make me smile.

Read the article here.

On a side note, I'm really curious as to how Jane McGonigal's Cruel 2 B Kind game went.