About

Besides throwing up obligatory self-promotional websites, I make Alternate Reality Entertainment. I’m Senior Designer at Fourth Wall Studios, an occasional Transmedia storytelling (*not* franchising) speaker/lecturer, and Founding Partner of No Mimes Media. Up until 2008, I was at 42 Entertainment as Director of Experience Design.

I’ve worked on projects for CiscoWatchmen, Nine Inch Nails and Pirates of the Caribbean II: Dead Man’s Chest, but I guess most notably, I was the Lead Experience Designer for Why So Serious, the alternate reality game for the film The Dark Knight. See here for a more complete list of stuff…

But enough about me…