Anatomy of an ARG
{ Posted on Jan 19 2010 by Steve }
Flow/asset chart for a recent ARG project. For best results, hit Full Screen.
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- Jan 20, 2010: IMAP | Daily Digest for January 20th

I’m an Alternate Reality Game experience designer/consultant, and founding partner of No Mimes Media... | 
Man, your wipeboard would have kicked my wipeboard’s ass. ;) Is this coming, or is this ARG past? (Also, do you ever erase? I had to, and even though at that point, it was committed to computer memory, it still had me panicked.)
ARG Past. This is from the ARG we did for Cisco, The Threshold, back in September. I actually never saw this while we were live, just only recently at the Juxt offices in San Francisco.
And yeah, erasing always scares the crap out of me as well. :P
Nice! Process rocks.