This is probably the weekend I look forward to the most all year. ARGFest has become a time to get together with players and developers from all over the world. This year, it’s in Portland OR, and I’ll hopefully work a lot less hard this year than I did last year (3am powerpoint editing isn’t my favorite thing to do). The best part is being able to get together with all my fellow unfiction.com peeps. I’m sure there’ll be plenty of reports, but as for me, I’m just going to relax and have fun with my friends. :)
A trainfull of mimes has left the station…
Well, it’s been just about four months since Maureen McHugh, Behnam Karbassi and I launched No Mimes Media at SXSW. In that time, it’s been absolutely amazing to see the response, and as far as start-ups go, that’s really encouraging. What it tells me from a bigger perspective, though, is that despite this “global economy crisis,” there are countless people world-wide who are eager to push the boundaries and help us all discover what this brave new world of what Entertainment is going to look like now that it’s not locked into the invisible box of one platform.
We’re already keeping *amazingly* busy working on our first big project, and have some really exciting things in store for the fall. Stay tuned!
Storytelling in new media: The case of alternate reality games
I realized I hadn’t posted this yet. This is an excellent case study of Alternate Reality Games from 2001-2009, and features my good friend Elan Lee.
Storytelling in new media: The case of alternate reality games 2001-2009